Squishy Dumpling Unboxing Glossary

Game terms are kept in English across all wiki languages for consistency with in-game UI.

Box Tiers

Mystery boxes purchased from the conveyor belt, ordered by cost and rarity potential:

  • Common — Best early-game spam; duplicates level squishies
  • Uncommon — Solid bridge tier before Rare boxes
  • Rare — Open once passive income is stable
  • Epic — Strong mid-game pulls; save reserves first
  • Cosmic — High base earning rates on squishies
  • Animal — Top-tier income potential with mutations
  • Heart — End-game chase tier; best base values

Squishy Rarities

  • Common — Frequent pulls; level via duplicates
  • Uncommon — Step up from commons
  • Rare — Noticeable stat boost
  • Epic — Strong mid-tier collection pieces
  • Legendary — Elaborate designs; server attention
  • Mythic — Below 1% drop rate; server-wide notification

Grade Tiers

Quality grades applied to placed squishies via the grading screen (RNG-based):

  • F — 1x multiplier
  • E — 1.5x multiplier
  • D — 2x multiplier
  • C — 3x multiplier
  • B — 5x multiplier
  • A — 8x multiplier
  • S — 12x multiplier
  • S+ — 16x multiplier
  • UR — 20x multiplier

Mutations

  • Gold — Special box/squishy variant with elevated base value
  • Diamond — Higher-tier mutation with greater value multiplier

Upgrades

  • Luck — Permanent stat improving rare pull odds
  • Unbox Speed — Reduces time to open boxes
  • Mutation Percent — Increases chance of Gold/Diamond mutations

Gamepasses

  • 2x Cash — Permanent cash multiplier (19 Robux)
  • Auto Collect — Automatically collects base earnings
  • 2x Belt Speed — Faster conveyor belt rotation
  • Server Luck — Temporary luck boost for unboxing sessions

UI Terms

  • Shop — Left-side menu for purchases and code redemption
  • Redeem — Button to claim promo codes
  • Premium Shop — Shop section containing the code entry field
  • Trading Hub — In-game area for player-to-player trades